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Thread: Moddoolar Triple Wasp Cooling Head and Glow System

  1. #1

    Default Moddoolar Triple Wasp Cooling Head and Glow System

    Launching today via OVEREADY Insider 55. Subscribe to this thread for real time updates.


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    Last edited by ElectronGuru; 01-01-2016 at 02:31 PM.
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  2. #2
    Flashaholic* Moddoo's Avatar
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    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System

    Last edited by Moddoo; 12-23-2014 at 06:30 PM.

  3. #3
    Flashaholic* 880arm's Avatar
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    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System

    This ought to be good!

  4. #4

    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System

    Quote Originally Posted by 880arm View Post
    This ought to be good!
    This will probably end up costing me I'm sure.

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    Flashaholic* shrike2222's Avatar
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    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System

    It is awesome flashlight ever!

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    *Flashaholic* Str8stroke's Avatar
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    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System

    Super slick idea and execution!

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    Flashaholic* 880arm's Avatar
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    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System

    Incredible! Looks like Christmas came early at OVEREADY!

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    Flashaholic CLBME's Avatar
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    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System


  9. #9
    Flashaholic* KITROBASKIN's Avatar
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    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System

    One Nichia triple available in black and one in natural as of now. The tint is fantastic on my Nichia 219B neutral. Could we get more details regarding user replaceable internals? This is exciting for sure.


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  10. #10

    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System

    When will the Triple F3 be available?

  11. #11
    Flashaholic
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    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System

    Sign me up for an XPL neutral! Awesome!!!


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  12. #12
    *Flashaholic* PoliceScannerMan's Avatar
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    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System

    Are the XPL's Dedome with custom "dome"? Thus eliminating tint shift but with all benefit of dedome?


    EDIT: And I spy with my lil eye trits in that head...

  13. #13

    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System

    XPL in cool will be going on my new krebs ak...

  14. #14
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    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System

    Looks amazingly awesome.

    Did have a question about the "first & only open airflow flashlight" idea, though .... Isn't the Lux-RC FL33 built with a similar open LED pedestal design ? I guess that one has fins instead of hollow ribs for the airflow, but it seems like a similar concept to me

    And, of course, the GatLight is almost completely structurally "open" and exposed to the environment. Not only the LED is just sandwiched between the plates / rings / struts, but even the battery "compartment" is in direct contact with the outside air.

    Or am I missing something else ?
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  15. #15

    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System

    Been trying to order....keeps saying not available yet?

    everything " out of stock"?

    help!
    Last edited by sledhead; 12-23-2014 at 08:35 PM.

  16. #16
    *Flashaholic* PoliceScannerMan's Avatar
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    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System

    Quote Originally Posted by sledhead View Post
    Been trying to order....keeps saying not available yet?

    everything " out of stock"?

    help!
    Only a few 219b were available. XPL heads not until next week. Read the email, fine print at bottom ha ha.

  17. #17

    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System

    Quote Originally Posted by PoliceScannerMan View Post
    Only a few 219b were available. XPL heads not until next week. Read the email, fine print at bottom ha ha.
    Yea, I saw that. Tried to order the 219b.... a minute after I got the email. Discouraging to say the least.

  18. #18
    Flashaholic d337944's Avatar
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    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System

    Guys, do these version 4.10 models use PWM for the L-M modes? Thanks.

  19. #19

    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System

    Sorry for the difficulties. Supplies will be constrained for the first few weeks.

    I will be rebalancing stock all week, at least once a day, until the initial stock is sold out.

    Blacks are mostly gone, with 6 natural heads ready to ship. We are already working on more.

    These use the same power system as the 4.0 heads. Tom can get specific tomorrow.
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    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System

    Will there be single-mode versions of this or is that firmly in the past now?

  21. #21

    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System

    Hoo boy, that machining! Thing must spend hours in the mill. Looks really good. Sounds like Moodoo's gonna be by tomorrow so I look forward to hearing the specifics.

    Some questions:
    - The email says you guys are using your own drivers. When I look at that head I see a contact PCB in the base, a 3-Up MCPCB at the top, and no wires in the middle. I'd guess they're being routed through the pillars? Is the light engine entirely contained on the MCPCB like the FL33? When the user goes to swap it are they soldering or do you have some kind of socket power attachment going on?
    - How bloody long does that thing take to machine? It's gorgeous to look at but it must take forever!

  22. #22
    Flashaholic erehwyrevekool's Avatar
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    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System

    Congrats guys, these new gems are awesome. Happy holidays!

  23. #23
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    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System

    Are there beamshots available? In the description, it says "Choose CREE XPL for maximum output and tigher beam", Does this have a tighter beam than the XPE2 models? Most importantly of all, will there be a P60 Drop in variant available?

  24. #24

    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System

    Quote Originally Posted by FPSRelic View Post
    Are there beamshots available? In the description, it says "Choose CREE XPL for maximum output and tigher beam", Does this have a tighter beam than the XPE2 models? Most importantly of all, will there be a P60 Drop in variant available?
    I'd be interested to know also.
    If there is going to be a P60 variant I'd be in for a neutral XPL and cooling bezel.

  25. #25

    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System

    Quote Originally Posted by F89 View Post
    I'd be interested to know also.
    If there is going to be a P60 variant I'd be in for a neutral XPL and cooling bezel.
    On second thoughts these XPL models are probably much better suited to the Moddoolar format currently show cased rather than P60 thermal path wise and replacement of parts etc.
    A 130 sized tube would be a must too for me as I'm guessing run time would be incredibly short on 2x18350 to get max power.
    Then there's the next thing, I like the mc clicky. Will it handle the 6 amps or would a zero rez be more suited/necessary?
    There's a lot to like about the V4 P60 modules for me when I look at it.
    A Moddoolar XPL head with 130 tube and triad tail would be a beast though.
    Last edited by F89; 12-24-2014 at 08:40 AM.

  26. #26
    Flashaholic* IsaacL's Avatar
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    Default Moddoolar Triple Wasp Cooling Head and Glow System

    I'll do my best to answer some questions since no one has chimed in yet.

    Quote Originally Posted by calipsoii View Post
    Is the light engine entirely contained on the MCPCB like the FL33?
    Yes, the light engine is an integrated board from Lux-RC.

    Quote Originally Posted by calipsoii View Post
    When the user goes to swap it are they soldering or do you have some kind of socket power attachment going on?
    The positive and negative terminals on the driver are a pair of gold plated pins. This allows for easy attachment and reattachment without solder.

    Dan or Tom please correct me if I'm wrong here.

    Quote Originally Posted by FPSRelic View Post
    Are there beamshots available? In the description, it says "Choose CREE XPL for maximum output and tighter beam", Does this have a tighter beam than the XPE2 models? Most importantly of all, will there be a P60 Drop in variant available?
    If the F3 uses the optics that I think it does then you should have a very tight/high candela beam. Hopefully the Oveready guys can provide more info on this.

    Quote Originally Posted by F89 View Post
    Then there's the next thing, I like the mc clicky. Will it handle the 6 amps or would a zero rez be more suited/necessary?


    The 6A is current output. Current input is capped at ~3A. IIRC the driver converts the extra voltage into more forward amperes. That is why the light is optimally powered by two cells (input 2.5-9.5V).
    Last edited by IsaacL; 12-24-2014 at 01:02 PM.
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  27. #27
    Flashaholic* KITROBASKIN's Avatar
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    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System

    Due to the airflow design of the Wasp head, I don't see how a P60 option would be possible. I am interested in different mode and voltage possibilities as well as being able to update the LED. And a ~2 and one half inch reflector option for serious throw. And a non-tint shifted 'custom dome' and....

    That head looks really, really nice. Gorgeous

  28. #28

    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System

    Quote Originally Posted by IsaacL View Post
    I'll do my best to answer some questions since no one has chimed in yet.



    Yes, the light engine is an integrated board from Lux-RC.



    The positive and negative terminals on the driver are a pair of gold plated pins. This allows for easy attachment and reattachment without solder.

    Dan or Tom please correct me if I'm wrong here.



    If the F3 uses the optics that I think it does then you should have a very tight/high candela beam. Hopefully the Oveready guys can provide more info on this.



    The 6A is current output. Current input is capped at ~3A. The boost regulator converts the extra voltage into more forward amperes. That is why the driver is optimally powered by two cells (input 2.5-9.5V).
    Makes sense, cheers.

  29. #29

    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System

    Quote Originally Posted by ElectronGuru View Post
    Launching today via OVEREADY Insider 55. Subscribe to this thread for real time updates.
    Really nice looking head. Do holes affect water resistance? What is the high current draw for the triple nichia vs the triple xpl? Is there a clip available for the diamond tailcap. I would need a clip but not a triad fan (sorry). Thanks.

  30. #30

    Default Re: Moddoolar Triple Wasp Cooling Head and Glow System

    What size trits fit into the trit slots? Also really curious on what the triple xpl output and beam shape will be like.
    Who needs to see the light at the end of the tunnel when you have friends on CPF?
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