Received the light today. Thanks Joe. And thanks to Hogo for allowing me the opportunity.
I put my primary in and seems to be working fine. Haven't messed with programming. A few initial observations:
- This clicky is really mushy. You really have to hit it dead center. I find that annoying. But perhaps it's been overly fondled. I'm probably not helping this at all... Since it's a rotary, how hard/expensive would it be to fix this?
- Rotary tension is really good. I was expecting something a little looser. Anyways, I like it.
- The rotary gives the impression of a flicker as you fly through the 24 levels. At first I thought that maybe something was wrong, but I've concluded it's just the optical illusion caused by quickly changing the 24 discrete levels.
- I LOVE the access to all 24 levels. I'm looking a little sideways at ol' Mr. Exec after experiencing the riches of 24 vs just the 4...
- Maybe I missed this on the forum, but I don't recall any discussion of the ramping direction. And this next point comes with two caveats. (1) I'm right handed and (2) the ligaments/tendons in my thumbs are pretty bad after years of sports. But I find it much easier to spin the rotary COUNTER CLOCKWISE. Unfortunately that is the direction to turn DOWN the lumens. So if I follow the conventional wisdom and start the light in the lowest low, I have to spin the dial CLOCKWISE to make it brighter. Spinning it clockwise between by thumb and forefinger is unnatural/harder. My normal use case: pull light out, accomplish task, stow light/reset lumen level. My experience has been that it's better to have one-handed light operation at the front end, rather than the back end of the sequence. My point is that going up in lumens one-handed is the more important direction (at least for me). Now, this may seem picky. It is clearly, obviously a flashaholic, first world problem. Or it might just be my own crazy thumbs issue. Wondering whether Henry had any UI data to support making the directional choice he did (qwerty vs dvorak).
Will play with it a little more tomorrow.