I sure hope Jetbeam makes a V2 with a really low long runtime low. ... Now what I'd really like to see is a forward clickie.
It's interesting, I'm typically a big fan of lower low modes and I'm not that much of a forward clicky freak (on most lights, I don't think a reverse clicky is a problem at all).
But I must admit, I find myself wishing there was a forward clicky on this light (like my D-miniD). Something about using a thrower that just wants a momentary on feature.
At the same time, lack of the lower low mode doesn't really bother me on any of my throwers (I never use the really low mode on my RaidFire Spear, for ex.). A greater concern to me is better battery efficiency on "medium-low" modes, so that I can get a good compromise of throw and runtime if I need it in the woods.
I guess I just carry too many different lights with me!
If this light is meant to be a thrower (as claimed) than Jetbeam should rid this med/low business and use it purely as a thrower, a forward clikie and a OP reflector.
I'm curious, why do you think an OP reflector would help? For me, a slight OP is fine on general purpose Cree or Rebel-based lights (to help smooth out the rings/artifacts), but I prefer SMO for all my throwers. I've tested out a few OP reflectors on my throwers (e.g. MRV, Regal), and always revert back to smooth for actual outdoor use.
Of course, I may be biased here - I generally prefer SMO in most cases anyway. But it seems to me it is the most appropriate for a thrower.