I am currently undertaking this project as part of my university course work with the view of marketing it to the industry. Would you be interested to be a consultant on this project.?? Credit will be given for your help. It would really help to accelerate the project given the 5 week deadline I have for it.Thank you
Oh, wow. That is a
very tight timeline in which to develop what you have in mind to anything approaching a proof of concept ready to present to industry. I think the best advice I could give you would be to reduce the scale of what you're proposing. It seems to me you might not have been aware of the intricate light distribution requirements for headlights. Spots and floods are easy to make, for they don't require much in the way of fancy optics. But headlight beams, especially the low beams, have to strike a difficult balance among lighting the way ahead and to the sides, and keeping glare out of others' eyes, and minimizing stray light. You will probably want to start by taking a careful look at the regulated beam requirements for motorcycle headlights. US Motor Vehicle Safety Standard #108 Figure #32 contains the specs legally required in the USA. You can snag this info easiest via Canada's (identical) MVSS 108 Figure 32
here. The rest of the world uses the European regulation, either number 57 which is
here (PDF) or number 113 which is
here for motorcycle-specific headlamps, or number 112 which is
here for car/truck headlamps which are also allowed on motorcycles. The US/EU motorcycle headlight standards are pretty close to each other and there's a significant amount of overlap between them, so it's possible to build one lamp that meets both standards.
I am assuming (maybe incorrectly?) that you are already familiar with the concept of beam photometry expressed in terms of candela minimum/maximum at test points plotted on a coordinate plane, or in terms of lux at distances on a test screen...