One thing about the ROP that has always surprised me is the relative silence (especially in the various how-to's) of using a 6D body. Almost everything seems to focus on using smaller bodies (especially 2D) and trying to power it with AA or lithium batteries. The possibility of going 6D instead is seldom even mentioned. And while I can certainly understand the desire to build a small light with that kind of output, the fact is that a 6D (as large as it is) actually makes for a MUCH more practical light. When it comes to batteries, you simply get six NiMH D cells, and be done with it. No worries about whether the batteries can actually supply 4A without excessive voltage drop or kicking the bucket, because you know they can produce much more without breaking a sweat. Not to mention that, even with an 8000mAH LSD D battery, you can probably get close to two hours of runtime using the high bulb. And with the low bulb (which is still quite a bit brighter than most stock lights out there, even many costing MUCH more), you get around FOUR hours of runtime. Not bad. Yes, it's big and heavy. But the way I see it, the fact that it's NOT going to go dead on you in a half hour (or less) and that the high current capabilities of a D battery mean it will REALLY put out both make up for the size and weight.
Another good option would be a 6C. You still get MUCH better current delivery without voltage drop from a C battery compared to a AA. And capacity is about twice a AA, which means you still get significantly more runtime. Unfortunately, the 6C isn't made anymore. But it would probably be possible to stuff 6 C batteries into a 5D or maybe even a 4D.
Yet another option might be half D batteries. These are slightly harder to find, require a spacer for charging in most chargers, but have about the capacity of a C battery. With half D batteries, it might be possible to stuff six into a 4D or maybe even a 3D. If it's possible, a 3D ROP using six half D batteries might be the best compromise between (relatively) small size, current capability, and runtime.