- Reflectors and other parts
- 5w Lux mods for SF z3 combatlight ?
- KL3 Assembly MIA ??
- Collimation Experimentation... -> beamshots added
- 5w luxeon mods for SF Z3 Combatlight
- Stupid Badboy question - Anyone using D cells?
- I'd like some empty PR bulb bases... where to find them?
- experiments with square white LED's
- 5watt cyan focusable 6AA flashlight
- Vector Rechargeable Mod?
- Making Mag 2d into 3C, which bulb can I use?
- power outages in spalding...now everyone wants my torch!
- beamshots with balls and reflectors
- 2d with 6AA Adapter
- AC powered LED Driver
- Streamlight key-mate
- Anyone have any experience with Power Tech Lights?
- **UPDATE** "mapdinosaurs" - my LED-based map/reading/cockpit lights ... beamshots!
- Elektro Lumens 'Blaster II' 3 'D' Cells
- Nordic 2C and 3C lights
- Around how many lumens does a 9.6V 0.5A bulb put out?
- 3D Cell Mag-Light and 3D Cell Kel-Light
- Can the Madmax take a 123A?
- More Light Aziz! 4D and Rechargable Mag
- Cyan or white Helios?
- LS mod questions.
- Mag Solitaire Mod
- 5w Luxeons ??
- Where to get aluminum?
- SE complaint
- Is it possible to (safely) soup up a UK 4AA?
- Drop in focusable retrofit for Solitaire.
- LGI Build Update -- LAST FEW SHIPPING SOON...
- My simple, effective Luxeon brightness test rig
- 2 AA Legend on steroids??
- Blaster II Optics (30mm)
- Brinkman 3AA HD mod(beam shots added)
- Blaster II or Trilight?
- Brinkmann Pro Max Micro -Good for mods?
- Rayovac T1 bulbs
- Delete Me please!
- Got my Electrolumens 6AA adapter for 2D mag.
- Any mod ideas for an ex MoD 12 inch spot light?!
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- Rayovac 4AA vs TigerLight...
- New Mod Suggestion!!!
- BadBoy & 2aa mini-m*g & retaining ring?
- Starboard green, Port red
- Any hints how to go Autocad -> CNC -> flashlight?