InitialImage
Newly Enlightened
- Joined
- Nov 30, 2003
- Messages
- 41
I finally got around to designing a reflector and I'll be taking my protoypes to a vacuum metalizer Thursday. I would like to compare a smooth reflector versus an orange peel. Their process puts a smooth finish on the part and not orange peel. I have some really course sand for my sandblaster and plan to blast some of them with the course sand before they are metalized.
Do you guys think this will give me orange peel type results? My prototypes are machined from polycarbonate.
I would like some general feedback/comments on the following:
reflectors(smooth vs. textured vs. faceted) How would these affect a light designed more for throw than for flood?
I like a slightly textured reflector because it seems to smooth out the hotspot at closer range but I don't know how much overall throw may be affected. I've designed this reflector to have a tight hot spot and hopefully produce good throw for its size. I'll have to wait and see how they turn out and if my design is worth the time I've spent on it.
I'm just curious to hear thoughts regarding reflectors. I know this can be a broad statement because you can have flood beams versus spot beams, but I'm more concerned with a tighter hot spot.
Do you guys think this will give me orange peel type results? My prototypes are machined from polycarbonate.
I would like some general feedback/comments on the following:
reflectors(smooth vs. textured vs. faceted) How would these affect a light designed more for throw than for flood?
I like a slightly textured reflector because it seems to smooth out the hotspot at closer range but I don't know how much overall throw may be affected. I've designed this reflector to have a tight hot spot and hopefully produce good throw for its size. I'll have to wait and see how they turn out and if my design is worth the time I've spent on it.
I'm just curious to hear thoughts regarding reflectors. I know this can be a broad statement because you can have flood beams versus spot beams, but I'm more concerned with a tighter hot spot.