Yes they should have both, but the the current lockout if used means you really can't use memory mode because everytime you take it out of lookout you are in low. Crazy. Also the lockout is not really that good. The activation sequence is good, but the deactivation sequence is not suitable for all situations. Since it only requires a long press to deactivate, it's a bit crazy because the accidental press of the button is what it is suppose to prevent from activating the light. So if the button get squeezed when you put something into your pack, or you have to swat a weird way to get at something with the light in your pocket there is a good chance the lockout will deactivate. So my theory is having something that does not work is worse than not having it. Ideally though they would find a solution such as mechanical lockout, two stage unlock or timed click unlock... they don't pay me to solve their issues though. I shouldn't say anything but after all these years it's sad to see so many bad or limited UIs, and worse that they are never properly documented before the lights go on sale.