Okay! I'd like to do this next batch, so will begin the signup list... so far we have...
[size=+1]The List[/size]
Sgt. LED: 1x
SierraCharlie: 3x
Coyote223: 1x
TOTAL SO FAR = 5
NEED 7 MORE ORDERS TO BUILD
[size=+1]Some Thoughts[/size]
* I can build these with pretty much any combination of LEDs, at least within reason! Lately the typical build has been Nichia GS for the primary LED with an amber backup LED... but there are lots of other possibilities, including (to name a few) an SMJLED or THC3 or Quickar primary LED, or 10mm primary LED, red or orange or yellow backup LED, etc.
* A fun holiday version of the candle could utilize a color-cycling RGB LED... good entertainment!
* I should be able to reach significantly better efficiency by using a bank of perhaps 4x Nichia GS LEDs in place of the single white LED on a standard MC2 unit. Efficiency in this case means greater brightness with the same runtimes... and indirectly that also means greater runtime by virtue of running a lower output to reach the desired brightness for a particular application. Cost would increase by maybe $10 per unit due to the additional parts and labor involved in building this version.
* Have another circuit concept that would drive efficiency even higher, but it would require a custom prototyping run of the boards initially... my guess is it would add $20 to the price of each unit but would increase runtimes beyond even what the MC2 is capable of... MC3 anyone? :naughty:
* Will write a new version of firmware allowing high/medium/low brightness with the backup LED, just as prior units have allowed with the white LED: occurred to me it made more sense for both LEDs to support the same levels.
Note that all previous MC2 units could receive a firmware upgrade to support this.
* Also want to incorporate an optional faux flame capability. I've had most of the code for this for quite some time but haven't taken the time to finish incorporating into the firmware... but it is a feature I want. The flame mode would work on all brightness levels and the user could activate or deactivate as needed.
These are some of the ravings of my crazed flashaholic mind at the moment! Most should even be achievable in this next batch of units. Please let me know if any might be desirable for your build.