I did have that idea a couple of days ago, but my ideas always seem to be impractical for one reason or another, so I kept it to myself. Oh well.
The Lunasol is two lights in one, unlike the other PD lights, so having a more complex UI that allows selecting an emitter as well as a brightness would be a plus. If I were going to make one myself, I would have at least 2 brightness modes on the Nichias, and 2 or 3 brightness modes on the center emitter. (Depending on what's available now, a tiny R2 might be a better choice than a Golden Dragon, I dunno.)
Another idea I had was to make the same sort of light, but use a PD-S head with a Nichia 083b epoxied to the center of the glass. The Nichia would provide the high-quality, low-brightness flood illumination, and some other higher-powered emitter would sit back behind it to provide high-quantity throw illumination. The Nichia would block some of the direct emission (i.e. the spill) from the focused emitter, but that would be made up for by the Nichia's own spill. The reflected emission (i.e. the hotspot) would remain unobstructed and would provide a nice clean hotspot.
In practice, the way the driver would behave in my little hypothetical scenario is so:
Kilroy only: Clicking cycles between low and high flood from the Nichia.
Kilroy + ring: Nichia defaults to high flood, clicking cycles between low and high spot from whatever the focused emitter is.
There is the issue of getting power to the Nichia if it's epoxied to the glass, but that's not too hard; run the thinnest possible wiring to it, one wire on each side, with either transparent insulation or no insulation at all. (Nothing for the wires to touch anyway.) Cut two small notches in either side of the lip of the reflector, underneath where the O-ring sits, and run the wires to the Nichia through the notches behind the O-ring. Leave enough slack in the wires that the glass can be lifted out and pulled off to the side when necessary. Other than that, assembly would be the same as any regular PD-S/XR19 head.