DavidMB
Newly Enlightened
- Joined
- Jan 5, 2005
- Messages
- 112
Recently, I bought 2 lights. The Nitecore D11.2 and a Sunwayman V10A. Even though the Nitecore was a great light, it went back because it was malfunctioning. I decided on the Sunwayman instead, and it's been a great light.
Both of these lights have spoiled me. Now that I have a light that is infinitely adjustable I don't want to go back to the old UI's. I was considering the 4sevens AA; I think it's a great company, and light, but I didn't choose it because I don't want to cycle through SOS and strobe to get back to low. I now also want more than just 3 brightnesses.
There may be people that like SOS and strobe, but cycling through them on a daily basis isn't necessary. I know those settings are usually put at the end and sometimes hidden, but not always, and if you want to get back to a setting, you have to go past strobe and SOS. I can see the merit of having them in general, but I think they should be better hidden in the UI. Strobe can be good for defense but it's pointless if you have to click several times to get to it. SOS is useful when someone is stranded on an island but, I don't know how realistic it is.
For me it's been a huge advantage to select exactly the level of light needed. I find even a small adjustment can make a big difference. It especially helps when doing close up work where some of the brighter levels will reflect back into into the eyes.
I think more companies should consider making lights with infinitely adjustable brightness, and remove or hide the strobe and SOS modes.
Both of these lights have spoiled me. Now that I have a light that is infinitely adjustable I don't want to go back to the old UI's. I was considering the 4sevens AA; I think it's a great company, and light, but I didn't choose it because I don't want to cycle through SOS and strobe to get back to low. I now also want more than just 3 brightnesses.
There may be people that like SOS and strobe, but cycling through them on a daily basis isn't necessary. I know those settings are usually put at the end and sometimes hidden, but not always, and if you want to get back to a setting, you have to go past strobe and SOS. I can see the merit of having them in general, but I think they should be better hidden in the UI. Strobe can be good for defense but it's pointless if you have to click several times to get to it. SOS is useful when someone is stranded on an island but, I don't know how realistic it is.
For me it's been a huge advantage to select exactly the level of light needed. I find even a small adjustment can make a big difference. It especially helps when doing close up work where some of the brighter levels will reflect back into into the eyes.
I think more companies should consider making lights with infinitely adjustable brightness, and remove or hide the strobe and SOS modes.