What mods did you try that failed?

eebowler

Flashlight Enthusiast
Joined
Dec 18, 2003
Messages
1,735
Location
Trinidad and Tobago.
Hey guys. This is a rant/question.

Got my first crees on Friday (from DX). Waited two months for them. Eagerly waited two months to mod a Nuwai 3C LED light. Soldered the LED in, put it on, there was light, there was smoke, (it looked like it was coming from the LED) unscrewed tailcap to take it off (since pressing the switch would cycle through medium-> low->off). Examined LED and saw nothing wrong. Put it back on, smoke was less, smoke was shortly gone, tried to change levels (via switch), NOTHING! Took out module, reinserted it, light still would not change levels or turn off. :sick2: $100 gone down the drain.... :sick2: ($100= Light and rechargeable kit option from amondotech + shipping + shipping2+tax and duties=the most I ever spent on a single light.)

The module always had that familar, nasty, burnt electronics smell but I never bothered to investigate since the light came that way and performed as it should (even after over 10 hrs on high). I just figured it naturally smelt like that.

I thought the smoke was coming from the LED (it really looked so,) but upon investigation of the circuit board, i found TWO burnt out transistors (G41120 and E48?J). We don't have SMD anything here so I can't replace the parts. What a pain in the a$$! Now, the flashlight is in DD mode and the only way to take it off is by unscrewing the tailcap. Is there by chance any driver which can give me 3 brightness levels with 3.6V battery source?

Other examples: Made a bike light with a Nichia Jupiter and a Micropuck. Heatsinked it well but the LED failed in less than 3 months.

My first attempt at building a minipro III almost failed because I broke one of the legs of the IC. A little piece was left which I was able to attach a single strand of multicore wire to but, months later when I attempted to 'neaten up' the soldering job, the leg broke off completely. :doh: (Yes, yes, I know, if it ent broke, don't fix it.)

Maybe I shorted something out, maybe there was a fault in the circuit board initially but anyhow you look at it, my mod flopped. What about you? What mods have you attempted that failed for one reason or another?

eebowler
 
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Re: Mods gone wrong.

A FluPic will give you 3 brightness level that you can set. Or look here. Have you clipped the Cree's corners? The corners have contacts that might short out the driver.

I haven't done a mod yet and probably won't do one for a while. Maybe over the summer I'll try my hand at modding.

You learn from you mistakes.
 
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Re: Mods gone wrong.

Sorry to hear about your bad luck. Don't give up yet.
I did the same upgrade with out any problems, mybe this totorial will help next time -
http://www.candlepowerforums.com/vb/showthread.php?t=160092
You're not the only one to screw things up, I killed a Micropuck boost driver the first time I wired one up, simple mistake = dead driver.
Better luck next time.
 
Re: Mods gone wrong.

I just destroyed two CREEs trying to remove them from the star. First one I tried to pry off the star. The ceramic base broke into pieces and the Al ring and dome popped off. The second one I successfully removed from the star by heating it on the stove top. I ordered a replacement CREE. Tried the stove top method on it but it wouldn't budge. The LED got so hot the ceramic got brittle and began breaking and eventually the Al ring and dome popped off of it. I ordered two more CREEs. I will leave them on the star and redesign my light instead.
 
Re: Mods gone wrong.

Gunner: I don't know what went wrong though something must have. I connected the wires correctly and securly before applying any power. I did screw down the retaining collar but, if by chance it connected to the +ve of the star, there would have been no light but, there was... It's too late anyhow, now, I'll have to figure out how to make the best (in the cheapest way) of the situation.

Essexman: :awman: I'm so jealous. I loved this light so much. :mecry:

Lumbee: Thanks for the info. I was thinking of removing a Cree from the star as well. Maybe I'll 1) cut and grind away the star from the LED with my dremel or 2) try to peel off the insulative layer (together with the LED) from the aluminium. We'll see in time...
 
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Re: Mods gone wrong.

Well, this thread makes me feel better about killing a Cree XR-E last Friday.
:grouphug:

The idea was to replace the boot light in my car and I had connected the Cree to a resistor then tried to measure the voltage drop across the resistor. My multimeter positive lead was still plugged into its 10A socket from measuring the current just before, and even though I had selected volts on the multimeter dial it still acted like a short circuit across the resistor. Brief flash of light from the Cree. 12+ volts isn't good for them it seems.

But life goes on, I had a spare, and my boot light is now nice and bright.
 
Re: Mods gone wrong.

if you use a power supply, or a ampmeter you can find out your last 2 misteaks before applying real killer power. or apply alkalines first, they have a tendancy to be less amperage on error.


there is a fully controlable voltage current power supply that is only 85$, and a ampmeter is only 20-50$ .
beings i make more misteaks than actually do things correctally, i am in dire need of these tools.

with a power supply you can turn down the current, and bring the voltage up, and see if the current is being used correctally (things light up, more than heat up). if that works you can slowly increase things till , , , till the smoke comes out :) then try again.

of course some misteaks work out rather well :) some you learn more than you would in 2 semesters of class , how much would that costs?
 
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Re: Mods gone wrong.

VidPro said:
if you use a power supply, or a ampmeter you can find out your last 2 misteaks before applying real killer power.
:lolsign:

A lab bench supply is a good idea for those who do a lot of modding. It would save us from our own carelessness.
 
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