gcbryan
Flashlight Enthusiast
Instead of focusing on more output or tint or a complex UI you would think more attention would be paid to beam quality.
There are OP reflectors if one doesn't want a SMO but there are just too many lights with ugly beams. I would think that would be the first priority for a light manufacturer.
Someone posted a thread about the ugly beam of the Surefire Saint. I have a Surefire 6P incan with artifacts in the beam. I have a Photon Proton Pro with a ringy beam pattern.
Then there are just the things that we all accept but shouldn't probably. XR-E lights with well defined tiny hotspots, no transition to the spill and then sudden cutoff at the outer edge of the spill going to dark.
The XP-G beam generally is an improvement as the hotspot is larger and the spill is dimmer but there is still the outer edge sudden dropoff. XM-L is yet a bit better but at the expense in many cases of throw.
Many headlamps have less than perfect optics. So much so that many people just automatically put a piece of tape or other diffuser material on them.
Plastic optics are fairly cheap. Many times cheaper than a reflector. It's not that expensive or hard with optics (TIR) to have a smother transition from hotspot to spill and a diffused edge trailing off into darkness.
Yet, smooth pleasing beams are the exception rather than the rule. Many people just get used to them and think it's a good looking beam if there are no outright artifacts.
It seems the standard is pretty low for beam quality which is odd considering that the product is one where the beam is the product ultimately.
Maybe you don't agree with what I'm saying but if you do why do you think so little emphasis is placed on beam quality by light manufacturers?
There are OP reflectors if one doesn't want a SMO but there are just too many lights with ugly beams. I would think that would be the first priority for a light manufacturer.
Someone posted a thread about the ugly beam of the Surefire Saint. I have a Surefire 6P incan with artifacts in the beam. I have a Photon Proton Pro with a ringy beam pattern.
Then there are just the things that we all accept but shouldn't probably. XR-E lights with well defined tiny hotspots, no transition to the spill and then sudden cutoff at the outer edge of the spill going to dark.
The XP-G beam generally is an improvement as the hotspot is larger and the spill is dimmer but there is still the outer edge sudden dropoff. XM-L is yet a bit better but at the expense in many cases of throw.
Many headlamps have less than perfect optics. So much so that many people just automatically put a piece of tape or other diffuser material on them.
Plastic optics are fairly cheap. Many times cheaper than a reflector. It's not that expensive or hard with optics (TIR) to have a smother transition from hotspot to spill and a diffused edge trailing off into darkness.
Yet, smooth pleasing beams are the exception rather than the rule. Many people just get used to them and think it's a good looking beam if there are no outright artifacts.
It seems the standard is pretty low for beam quality which is odd considering that the product is one where the beam is the product ultimately.
Maybe you don't agree with what I'm saying but if you do why do you think so little emphasis is placed on beam quality by light manufacturers?
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