- Joined
- Mar 10, 2011
- Messages
- 467
My vote goes to the Fw3a
IMO, Anduril seems to be designed more as a toy than a tool.
If there was a way to turn off all the toys,
The blinkies are buried, WalkIntoTheLight. Simply, to avoid, from off, do not click, click, click and hold. That isn't difficult to avoid, and rather difficult to do accidentally. Instead, just click once for on to memory, and while on, click and hold to increase the brightness. Click for off. If you can come up with a better interface that suits you, design it, implement it, or have someone else implement it for you (if your design is worthy maybe even ToyMaker would accommodate you), and flash it into firmware. Let's not pretend it is the end of the world when it is just a matter of personal taste. But I really think if you gave it time and patience, your grievances would evaporate.
The blinkies are buried, WalkIntoTheLight. Simply, to avoid, from off, do not click, click, click and hold. That isn't difficult to avoid, and rather difficult to do accidentally. Instead, just click once for on to memory, and while on, click and hold to increase the brightness. Click for off. If you can come up with a better interface that suits you, design it, implement it, or have someone else implement it for you (if your design is worthy maybe even ToyKeeper would accommodate you), and flash it into firmware. Let's not pretend it is the end of the world when it is just a matter of personal taste. But I really think if you gave it time and patience, your grievances would evaporate.
Versatility vs. ease of use. One always comes at the expense of the other. Off/on is pretty easy, but not very versatile. Anduril has more versatility than most people will ever use, which adds to the complication. Lots of lights out there at either end of the scale, but finding one with only the specific amount of versatility that you want is the tough part.