Mod Project Ideas for (big) Mag Hosts?

Ducaticorse

Newly Enlightened
Joined
Aug 26, 2007
Messages
78
I find myself here with a few D-cell Mag bodies. A 2D, 4D, and a monster 6D. I've had all three for a long time, but they are all "Dxx.." serial number versions.

I'm trying to decide if I should just sell the 4D and 6D, or if these really large Mags are good hosts for any specific mod projects? I'm planning to use the 2D as a host for a tri-SSC mod as outlined here or maybe cutting it down for use as a tri-SSC bicycle light host.

I originally bought these big Mags to keep one near the door and one in my vehicle. I didn't live in the best of areas when I was in college, so they served nice double-duty as lights/personal defense tools at the ready. :( Today, they just seem like overkill in a not-all-that-necessary way.

Thanks in advance for any suggestions on what to do with these really large Mags! :thinking:
 
A ROP mod would be a good, simple, and bright place to start and it will work for all your lights(then you can move on to fire starting Incan mods).

Also, check this thread.

I was thinking of a similar mod. Maglite 2D, heatsink, 4 Cree XR-E LEDs, 2 Li-ion batteries, 4 of these drivers(one per LED), UCL lens, 4 of these optics(trimmed to fit), and make a Quad Cree mod all under $70. Now my problem is getting the project rolling.
 
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