The_LED_Museum
*Retired*
Back in the early-1990s, I was.
I wrote demos in assembly language with music & graphics; these demos also usually had a scroll text that explained why the demo was written, greetings to various other people and demo groups, what you were eating or drinking at the time, when you last flushed the toliet, etc.
Here is a screen dump (yes, it's really called that) from my demo "Warp Damage" from 1993.
This was a single-page demo, written mainly to introduce a new member to my demo group, and secondarily, to test how my logo came out after making it in an FLI editor; a program designed to take the video chip in the C=64 beyond its design limitations.
I had written a lot of other single- and multi-page demos from ~1989 to 1994; this is just an example of one of them.
From 1989 to early-1993, my demo group was known as TDM (The Douched Moose); with the addition of a new member in 1993, I renamed it to TDC (The Douche Crew).
If you have a Commodore 64 emulator on your pee-cee, here is the Warp Damage/TDM demo you can run on it.
I also broke new ground with my demo "Transition/TDM" because it featured a 96-line $D016 wave - something that had not been accomplished before. This caused a large "TDM" logo on the screen to wave or undulate in the vertical direction. And on my demo "Mag Factor Three", I had color rasterbars at normal and 3 times their normal size; along with two circular thingies that did this wierd horizontal ripping motion on the first page.
And here's a screen dump from the last page of Mag Factor Three.
Those silver balls on the lower half of the screen circle in a pseudo-3D configuration.
I wrote demos in assembly language with music & graphics; these demos also usually had a scroll text that explained why the demo was written, greetings to various other people and demo groups, what you were eating or drinking at the time, when you last flushed the toliet, etc.
Here is a screen dump (yes, it's really called that) from my demo "Warp Damage" from 1993.
This was a single-page demo, written mainly to introduce a new member to my demo group, and secondarily, to test how my logo came out after making it in an FLI editor; a program designed to take the video chip in the C=64 beyond its design limitations.
I had written a lot of other single- and multi-page demos from ~1989 to 1994; this is just an example of one of them.
From 1989 to early-1993, my demo group was known as TDM (The Douched Moose); with the addition of a new member in 1993, I renamed it to TDC (The Douche Crew).
If you have a Commodore 64 emulator on your pee-cee, here is the Warp Damage/TDM demo you can run on it.
I also broke new ground with my demo "Transition/TDM" because it featured a 96-line $D016 wave - something that had not been accomplished before. This caused a large "TDM" logo on the screen to wave or undulate in the vertical direction. And on my demo "Mag Factor Three", I had color rasterbars at normal and 3 times their normal size; along with two circular thingies that did this wierd horizontal ripping motion on the first page.
And here's a screen dump from the last page of Mag Factor Three.
Those silver balls on the lower half of the screen circle in a pseudo-3D configuration.
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