I'd honestly prefer to see someone sell the reflector components to do this as a custom. That way, if someone wants RGB (separately controllable, for variable color temp) that might be an option, or if someone wants 3x white for max lumens, that might be another option.
These day's I'm actually partial to whites plus a separate red to balance out the color rendering, as opposed to RGB. 2x white and a half-driven red, or 4-5x White and a fully-driven red will completely make up for the weak red component of the white LEDs, and will still be much more efficient than RGB. The reasons is that the green emitters are very inefficient (<10%) compared to generating green with a phosphor -- since the blue LEDs are extremely efficient (>40%) at converting electricity to light. Even though the phosphor is only ~75% efficient at converting blue to green.
Also, the only flashlight colors I really ever use are white (if I don't care about night vision) or red (if I do care about night vision). So while the ability to vary color temp with RGB is kind of nifty (I will definitely go that way once the efficiency of the green LEDs goes up), for the time being I think white plus red, with the ability to turn on ONLY red if so desired, is my favorite configuration.
I will buy it if only the advertised lux reading IS the real life lux meter, instead of just half of it
Lots of people are saying the MRV has only 50% more lux than the D-Mini, yet the same people are saying that the MRV effectively throws twice as far. However, if one goes by inverse-square law, one would expect that to throw twice as far (to light up a target that is twice as far away to one lux) FOUR times the beam intensity would be needed (if you treat the flashlights as a point-source).
My guess is that Lumapower probably measured the lux at a greater distance and back-substituted using the inverse square law (basically simplifying things and treating the flashlight like a true point-source). Since the D-Mini and MRV focal lengths are different, the point at which the rays "cross" and give the highest readings is probably different, and might cause the MRV to score worse on lux @ 1M, even though it might do better for true throw.