Nitro
Flashlight Enthusiast
- Joined
- Feb 27, 2004
- Messages
- 1,347
After owning multiple lights (NovaTac, Fenix, Nitecore), I haven't really found the perfect UI (for me at least). I do have an idea for a UI that I haven't seen before. I thought I'd post it to get some opinions.
It has 4 levels. It could be more or less (even infinite), but I think 4 would be good. Level 1 would be low and used to preserve night vision. Levels 2 and 3 would be medium levels. And level 4 would be high.
Here's how it works. The level is determined by how far down you press the button. If you just barely tap it, you get low. If you press it harder you get levels 2, 3 etc. If you press it all the way down, you get high.
It could also have 2 modes, depending on whether the head is tight or lose. Mode 1 would be a tactical mode, where you have to hold the button for it to stay on. It would work the same as above (ie harder you press, brighter the light).
In mode 2 the light would stay on. So if you barely tap the button, it would come on low. If you tap it again, it goes off. If you press it hard, it comes on high, etc. One other thing in this mode. If you're on low or med and you hit the button harder then the level you're at, the light will get brighter instead of turning off. That way if you tap the light once and you don't have enough light, you can tap it again a little harder to get more.
I think that would be the simplest, and the most natural design. What do you ya'll think?
It has 4 levels. It could be more or less (even infinite), but I think 4 would be good. Level 1 would be low and used to preserve night vision. Levels 2 and 3 would be medium levels. And level 4 would be high.
Here's how it works. The level is determined by how far down you press the button. If you just barely tap it, you get low. If you press it harder you get levels 2, 3 etc. If you press it all the way down, you get high.
It could also have 2 modes, depending on whether the head is tight or lose. Mode 1 would be a tactical mode, where you have to hold the button for it to stay on. It would work the same as above (ie harder you press, brighter the light).
In mode 2 the light would stay on. So if you barely tap the button, it would come on low. If you tap it again, it goes off. If you press it hard, it comes on high, etc. One other thing in this mode. If you're on low or med and you hit the button harder then the level you're at, the light will get brighter instead of turning off. That way if you tap the light once and you don't have enough light, you can tap it again a little harder to get more.
I think that would be the simplest, and the most natural design. What do you ya'll think?