UltraFire AAA Cree XR-E mod

balazer

Enlightened
Joined
Aug 22, 2005
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486
You can click most of these images to see larger versions.

I'd long wished for a small and bright light with decent run time. Anything larger than a 1-AAA light is too large for a key chain, and thus of little interest to me. (you can't use a light if it's not with you!) Let's see what I can do with an UltraFire WF-602c flashlight and a Cree XLamp 7090 XR-E LED.

Here is the stock UltraFire WF-602c head:
stock_head_small.jpg


I removed the Luxeon:


I ground the top of the light flat to make room for a Cree XR-E and sanded the aluminum smooth. The Cree is attached with Arctic Alumina thermal epoxy. I clipped the corners of the Cree so that the bottom contacts would not conduct to the aluminum of the flashlight.


I replaced the boost circuit with a 2-ohm 1/4-watt resistor:


I replaced the stock lens with an acrylic hemisphere. The hemisphere measures 0.482 inches in diameter. A 0.5-inch lens would have been too wide. The acrylic hemisphere sits right above the stock reflector, and is held in place by it. The hemisphere makes a good seal with the o-ring.

The light measures 14 x 73 mm. An AA battery, in comparison, measures 14 x 50 mm.
Here are the finished light, its battery, and an AA battery for comparison:


Comparison beam shots at two different exposures from 9.5 inches:
beamshot_comparison_1_small.jpg


beamshot_comparison_2_small.jpg


In case you've never seen an UltraFire AAA running on a lithium ion battery, it has a small, intense hot spot and a wide, bright flood.

I don't know if it's clear from the images, but the Cree mod's hot spot is a little brighter and much bigger. The side spill is narrower, dimmer, and less uniform, but still bright enough to be useful.

I measured the current by putting a 0.1-ohm resistor in place of the battery tube. (you don't want to measure current by putting an amp meter in series; the resistance is too high) Note that for the stock light my current measurement is for the battery, not the LED. So I don't know the exact current through the LED, but I will assume it is close to the 990 mA that I measured. With such high current, it is no wonder that people are reporting only 20 minutes of run time with the stock light!

Here are some current measurements for batteries at different levels of charge. (voltages were measured open-circuit across the battery)

344 mA @ 4.04 V (nearly a full charge from my DSD charger)
324 mA @ 3.90 V
292 mA @ 3.80 V
250 mA @ 3.71 V
196 mA @ 3.55 V
100 mA @ 2.75 V (light was visibly dimming at this point)

In my run-time test with an UltraFire 500-mAh 10440 cell, the modded light stayed bright for 1 hour 23 minutes, and dimmed steadily for the next 13 minutes. When I stopped the test, the light was very dim and the battery's open circuit voltage was 2.8 V. The good news here is that the user has ample indication that the battery needs to be recharged before there is any risk of damage to the lithium ion battery. I was shooting for run time closer to 2 hours, but I think the UltraFire battery is overrated. (Tronic's test showed only 305 mAh)

This shot shows the spot pattern in detail. I calculated the beam angle to be 15 degrees.
hotspot_detail_small.jpg


In practical use, the beam pattern is not distracting at all. Here is a shot from 11 feet. In reality, the hot spot is slightly less intense than you see here, and the side spill is brighter.



I couldn't be happier with the way this mod turned out. The bright, wide hot spot is great for a flashlight of any size, let alone one small enough to put on a key chain. I believe that this light manages to put so many lumens into the spot while maintaining decent run time because of two things: the Cree XR-E's high luminous efficacy (lumens per watt), and the combination of the LED's radiation pattern and the acrylic hemisphere's focusing power. It's not a super thrower, but what do you expect for something so small? I'll be surprised if there's another flashlight this small that puts so many lumens into the spot while maintaining decent run time. :)

Incidentally, the DSD charger is very easily adapted to charge 10440 cells by bending the contacts. There's also an AAA Nano charger that Dae sells.


UltraFire Problems

Three of the four UltraFire lights I purchased from FifthUnit had problems. One of the lights appeared to be a redesign that corrected these problems.

The o-rings on the battery tube and the LED mount tube were far too small. They were stretched thin, and probably didn't make a seal at all. One of o-rings broke. I'm still searching for the right size replacement o-ring.

There is a circuit board with foil contacts that touch the end of the battery tube (when it is screwed down) and the positive terminal of the battery. The foil ring that makes contact with the end of the battery tube is too narrow, and doesn't quite touch the battery tube. It was clear that someone had already tried to fix this by soldering some tiny pieces of wire to the foil trace, but they didn't do a very good job with the fix. I ended up fixing it myself by adding three little pieces of wire that extend from the inner edge of the ring to the outer edge of the circuit board. You want the wires to go to the edge of the circuit board, but not past it, because you don't want to make contact with the threads. (which would allow the light to turn on inadvertently) I also added a wire to the center contact so that the battery would touch. Otherwise the wires I added at the edge would touch the battery and prevent it from making contact. Please don't make fun of my soldering job.


Also, for all of my lights the lanyard holes were drilled a little bit close to the edge. I was afraid that a split ring might rip the side of the hole out, so I drilled a smaller hole further from the edge.
 
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Will no one show me some love for this light? Is putting a Cree in something already passe?
 
Nice work! It looks like it's putting out more light than the stock version and at a lower drive level. I like the acrylic hemisphere that you added.
 
I like your mod! I just ordered one and may do the same thing.
 
Very cool! Looks very useful and like lots of fun. Where did you get the acrylic hemisphere? For my next personal EDC mod I'd like to add my 3-stage driver to your awesome idea :D
 
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Just finished swapping the emitter on my LOD an hour ago from stock Lux to SSC P4 USWOJ ,such a PITA to solder:rant: becoz the pill is so narrow & little space and i had to cut the emitter legs and to get the emitter center in the reflector is another story and to desolder the stock Lux emitter is another one which i baked that yellow thing in the emitter i thot i gonna use that emiter as a dome light in my car :rant:becoz i try to desolder the iron which is stuck under one of the emitter leg.Lesson learnt,half way through my SSC P4 won't lit up and i thot oh no there goes my SSC P4 :sweat:,try again solder,desolder and solder again until the LED is centered and finally it lit up,pheww that was close :grin2:! Anyway the output is double ( sorry no photo yet) and the best thing is the multifunction is working as before.So nevermind the LOD CE i've got the LOD SE SSC P4 yummy:naughty:
 
balazer said:
I ground the top of the light flat to make room for a Cree XR-E and sanded the aluminum smooth. The Cree is attached with Arctic Alumina thermal epoxy. I clipped the corners of the Cree so that the bottom contacts would not conduct to the aluminum of the flashlight.

I've seen many cree mods with cutting the corner of emitter ,
is this method for preventing the connection of cree bottom contact???

If yes, how much of emitter is needed to cut off.?

Sorry if somebody has posted this matter, I really weak in english...it may take more than a month to find...:laughing:
 
Yes, the cree board has positive and negative contacts on the bottom of the board. In order to isolated them you must clip the corners of the board. There is a small trace in the corner that you are cutting off. Not much has to be cut off, it is easy to see once you start cutting.
 
vinsanity286 said:
Yes, the cree board has positive and negative contacts on the bottom of the board. In order to isolated them you must clip the corners of the board. There is a small trace in the corner that you are cutting off. Not much has to be cut off, it is easy to see once you start cutting.

:thanks: I will try tonight.
 
This is great mod!

For so little and gets so much out of it!!

Its sure is soo bad of folks to not say a word for days!!:awman::awman:

A couple of questions.

  1. Does this run with 1.2 V NIMH cells ?
  2. How long with 1.2 V NIMH cells ?
  3. How? " I replaced the boost circuit with a 2-ohm 1/4-watt resistor:" Need more explaination on this for me (noob).
  4. Would'nt SSC would fit better with original reflector?
  5. Cree/SSC would burn out if just the LED was updated, without the resistor?
Thanks for posting/pictures/your time on this.

Your take on how well this light throw now compare to other well known lights? May be more beam shots! :rock::rock:

Regards.
 
balazer,

Do you have any beam shots of it Cree'd but without the acrylic hemisphere lens? Did you try driving the Cree any higher?
 
Newuser01 said:
  1. Does this run with 1.2 V NIMH cells ?
  2. How long with 1.2 V NIMH cells ?
  3. How? " I replaced the boost circuit with a 2-ohm 1/4-watt resistor:" Need more explaination on this for me (noob).
  4. Would'nt SSC would fit better with original reflector?
  5. Cree/SSC would burn out if just the LED was updated, without the resistor?
Thanks for posting/pictures/your time on this.

Your take on how well this light throw now compare to other well known lights? May be more beam shots! :rock::rock:

Regards.
The stock version of this light has a boost circuit that lets you use it with a 1.2 V cell. Though there is a well known problem with that circuit in which the light won't start if the battery voltage falls below 1.2 or 1.1. If you start with the battery above 1.2 or 1.1, the boost circuit runs the battery until it's dead.

In my mod I removed the boost circuit, and wired the LED to the battery with only a resistor in-between to limit the current. So my modded light will not run with a 1.2 V battery at all. (the LED takes 3.3 V or so)

The mod probably would have worked if I'd just swapped the LED but left the boost circuit. I replaced the boost circuit with a resistor for a couple of reasons, but mainly because I wanted to use this light with a lithium ion cell. A lithium ion cell is destroyed if you run it below 2.8 V. Using the boost circuit, it would run the cell below 2.8 V while still giving out some light. Removing the boost circuit, the light becomes very dim at around 2.8 V, prompting the user to turn the light off before the cell is damaged.

The other reason for replacing the boost circuit with a resistor was to get the current that I wanted. Initially I put a variable resistor in there just for testing. Using a 3.7 V cell (i.e. a ~50% discharched cell), the current was 350 mA with the resistance at 0. I dialed the resistor to see how the brightness varied with current. At ~225 mA, it was almost as bright, and I would increase run time by 50%, so that's where I decided to leave it. The resistance was 2 ohms.

I didn't have an SSC to try, and I did have a Cree. So that's that. I really have no idea if the SSC would be better or easier, but I am very happy with the way the Cree works.

Without the acrylic hemisphere, the Cree casts a very wide beam, not useful in a flashlight. The small reflector does very little to the Cree - i.e., most of the Cree's beam goes out through the reflector opening, not hitting the reflector.
 
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