I have a small batch of Tri-EDC's available. These bodies where a powercoat trial run. The coatings came out pretty good but not perfect 
Lights available
0x Matte Black (The Coach, jgraham15, cloggy, scout24)
0x Orange Textured (Light11)
0x Black Textured (ledcarry)
0x Purple (Shado)
0x Lime Green (has some black specs) (JMP)
Price $249 plus shipping ($5 US $13 International) each with your choice of 4500k or 6500k Light Engines. Post which one your are taking in this thread. Paypal payments can be sent to [email protected] YOU MUST include a description of your purchase AND cpf username.
These lights 100% require an IMR R123 cell the modes are 2% 10% 100%. I would guess output on 100% would be around 6-700 lumens. High should be used sparingly as with a light of this size it gets warm pretty quickly.
http://www.lighthound.com/AW-IMR163...LiMN-Rechargeable-Lithium-Battery_p_2626.html
These have the Lux-RC 3 level modules. There is a small bug with these boards that causes a flash between level changes this is a known issue and will be fixed when the next batch is made.
Lights available
0x Matte Black (The Coach, jgraham15, cloggy, scout24)
0x Orange Textured (Light11)
0x Black Textured (ledcarry)
0x Purple (Shado)
0x Lime Green (has some black specs) (JMP)
Price $249 plus shipping ($5 US $13 International) each with your choice of 4500k or 6500k Light Engines. Post which one your are taking in this thread. Paypal payments can be sent to [email protected] YOU MUST include a description of your purchase AND cpf username.
These lights 100% require an IMR R123 cell the modes are 2% 10% 100%. I would guess output on 100% would be around 6-700 lumens. High should be used sparingly as with a light of this size it gets warm pretty quickly.
http://www.lighthound.com/AW-IMR163...LiMN-Rechargeable-Lithium-Battery_p_2626.html
These have the Lux-RC 3 level modules. There is a small bug with these boards that causes a flash between level changes this is a known issue and will be fixed when the next batch is made.

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